Megaverse

The Megaverse contains all of the multiverses of TTN. Megaspace, sometimes referred to as 6D, is outside of any multiverse but still contained within the membrane of the megaverse.

While it is determined to be probable that other megaverses exist, none have been observed nor has any contact been had.

Environment
Megaspace is notable for its violent nature and difficulty to navigate. While surviving outside of a multiverse is relatively trivial through the simple use of regulating fields of reality warping, the real problem lies with the environment in of itself. Laws of physics change on their own whims, resulting in any given location drastically and destructively changing at random. In addition, constant cosmic storms ravish through the area, causing various effects even on those with the baseline protection to travel. The only safe areas are the megaspace on the edge of multiverses, as the storms seemingly avoid making any contact with them. Going through these storms is often a massive mistake, so as a result travel times are highly inconsistent.

Creating Stability
Despite the chaos, it's possible to settle down in some areas of megaspace. There are various types of technology that can combat these hazards, with the main objective being to both stabilize an area's laws of physics and to prevent storms from ravishing the area. Some areas are naturally much safer, however. Certain sections are piratically blank canvases, with no determined laws of physics. They're commonly found in very remote areas far away from any multiverses. As all 6D entities have some mechanism of keeping themselves stable, it's very common for them to settle down in these areas, as they are much safer than anywhere else.

Stable skews may also form between multiverses that have very similar laws of physics. This allows the area to be consistent and predetermined. As storms rarely occur near multiverses, these areas are also protected from them. This is very rare even if multiverses near each other tend to be similar, as even slight differences prevent such a thing from happening. It so happens that the downskew of Prime Chronoverse and Nullwhere is stable. Because the laws of physics of the two are very close and don't necessarily conflict, the area stays very consistent. Due to this both Nullwhere and Chronoverse are a hotspot for the interplay between 6D entities and multiverses, as the population of settled entities often interact with them in some shape or form.

Another notable occurrence of this is in the areas Reapers have claimed. Due to their immense reality warping abilities, creating a stable region is effectively trivial for them to do. They also have a way to ward off the storms, though not on the edge of their territories. Because of how precious stable areas are, their ability to create them is an incentive for other entities to throw their support behind them and to live under their laws.